Introduction to Transformations
A transformation moves every point of a figure according to a rule. The original figure is called the preimage, and the new figure is called the image. We mark image points with a prime symbol: the image of point is , read " prime." Matching up preimage points with their primed images is how you figure out what a transformation did.
There are four transformations to know: translations slide, reflections flip, rotations turn, and dilations resize. Three of the four leave the figure exactly the same size and shape — those are the rigid motions — and one changes the size. Sorting the four types and knowing which are rigid is the whole job of this lesson.
The four transformations
A translation slides every point of the figure the same distance in the same direction. Nothing turns, nothing flips — the image is the same figure in a new spot.
A reflection flips the figure across a line, called the line of reflection. The image is a mirror copy: same size, but facing the other way.
A rotation turns the figure about a fixed point, called the center of rotation, through some number of degrees.
A dilation resizes the figure by a scale factor, measured from a center point. A scale factor greater than enlarges the figure; a scale factor between and shrinks it.
Rigid motions
A rigid motion is a transformation whose image is congruent to its preimage — the same size and the same shape, with every side length and every angle measure preserved. Translations, reflections, and rotations are all rigid motions. Sliding, flipping, or turning a figure moves it without distorting it.
A dilation is not a rigid motion, because it changes the size of the figure. The image of a dilation is similar to the preimage — same shape, matching angles — but not congruent unless the scale factor happens to be exactly .
This gives you a fast test on any transformation question: if the image is a different size than the preimage, the transformation was a dilation. If it is the same size, it was a slide, flip, or turn.
Reading a transformation from coordinates
On the coordinate plane, compare each preimage point with its image. If every point moved by the same amounts — say, left and up — the rule is a translation: .
If every image point has the opposite -coordinate and the same -coordinate, the rule is a reflection across the -axis. Opposite with the same , the rule , is a reflection across the -axis.
Always check more than one vertex. A single matching point can fit several different transformations; two or three matching points pin the rule down.
Worked examples
Example 1: translate a point
Point is translated units left and units down. Find the coordinates of .
Answer:
Example 2: name the transformation from a rule
A transformation maps and . What kind of transformation is it?
Answer: A reflection across the -axis
Example 3: is it a rigid motion?
A triangle with sides , , and is dilated by a scale factor of . Is the dilation a rigid motion?
Answer: No — a dilation changes size, so it is not a rigid motion
Try one yourself
Common questions
What does the prime symbol in mean?
It marks the image of point after a transformation. The preimage keeps plain letters (, , ) and the image gets primed letters (, , ), so you always know which vertex came from which.
Which transformations are rigid motions?
Translations, reflections, and rotations. Each one produces an image congruent to the preimage — same side lengths, same angle measures. A dilation is the one transformation in this lesson that is not rigid, because it changes the figure's size.
Does a translation ever change a figure's size or shape?
No. A translation only changes position — every point slides the same distance in the same direction. The image is always congruent to the preimage, no matter how far the figure slides.
How do I tell a reflection from a rotation on a graph?
Check the orientation. A reflection produces a mirror copy — reading the vertices , , around the figure switches direction, from clockwise to counterclockwise or back. A rotation turns the figure but keeps the vertices reading in the same direction around it.
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