Geometric Probability
Basic probability counts outcomes — but what if there's nothing to count? A dart can land at infinitely many points on a board, so you can't list a sample space. Geometric probability replaces counting with measuring: the probability is the measure of the region you want divided by the measure of the whole region.
The measure can be a length, an area, or an angle, depending on the situation. A point on a segment uses length, a dart on a board uses area, and a spinner uses the angle of each sector. The fraction is the same idea every time: .
Pick the right measure
Ask what kind of region the random point lives in. If the point lands somewhere on a line segment, compare lengths. If it lands somewhere in a flat region — a dartboard, a floor plan, a target — compare areas. If a spinner arrow stops at a random direction, compare the sector's central angle to .
Then set up the ratio: the measure of the favorable region on top, the measure of the entire region on the bottom. Units cancel, so the answer is a plain number between and , just like every probability.
Compare areas, not side lengths
The classic trap: a ft by ft shaded square inside a ft by ft board is not a chance. The dart lands in two-dimensional space, so the ratio must use areas: . When each side is as long, the area — and the probability — is as big.
The same warning applies to circles. Compare values, not radii. A circle with half the radius covers one quarter of the area. The figure below shows the shaded square from that trap: its side is one third of the board's, but its area is only one ninth.
Regions with holes
Sometimes the favorable region is what's left over — the board outside the bullseye, or a ring between two circles. Subtract first: favorable area big area small area, then divide by the total area. The denominator is still the whole region the point can land in.
Worked examples
Example 1: a shaded square on a board
A dart lands at random on a in by in square board with a shaded in by in square region. Find the probability the dart lands in the shaded region.
Answer:
Example 2: a circle inside a circle
A circular splash pad has a radius of ft, and a circular fountain of radius ft sits at its center. A ball lands at random on the pad. Find the probability it lands on the fountain.
Answer:
Example 3: a spinner sector
A spinner is divided so that a sector is shaded. Find the probability the arrow lands in the shaded sector.
Answer:
Try one yourself
Common questions
How do I know whether to use length, area, or angle?
Match the measure to where the random point lives. On a segment, use length. In a flat region like a dartboard, use area. On a spinner, use the central angle out of . The formula is the same ratio each time.
Why can't I just compare side lengths or radii?
Because the point lands in a two-dimensional region, and area doesn't scale the same way as length. A square with sides as long has the area, so the probability is , not .
What if the shaded region is a triangle or an odd shape?
Find its area with the usual formulas — for a triangle, or subtract pieces for composite shapes — then divide by the total area. Geometric probability is an area problem wearing a probability costume.
Do the units matter?
Only that they match. If both areas are in square feet, the units cancel and the probability is a pure number. Never mix, say, inches on top with feet on the bottom.
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